







Problem-Solving
Mindset
Professional
Preparation
Achievement
Hands-On Learning
Earn a certificate upon completing the course — a recognition of your skills, dedication, and readiness to take the next step in your creative or professional journey.
You’ll gain the practical experience and industry insight to step confidently into your future career.
Gain real experience as you learn, turning theory into practice every step of the way.
Learn to tackle challenges with confidence, creativity, and a solution-focused approach.


Meet Our Founders
Welcome to our education platform, where each learning journey is unique and personalized just for you.
The Academy is created by two young talents in the creative industry. It opens in 2025 and is dedicated to helping beginners to find their path in the industry, start a impressive portfolio and reach their goals.
Included in the “Fundamentals in GameCore” course:
Roles in a Game Studio
The Game Production Process
Game Design Fundamentals
2D Concept Art
Introduction to 3D
Animation Fundamentals
Bonus: Manga Techniques
Software tutorials: Adobe Photoshop, Blender, Krita, Clip Studio Paint




We are young professionals of the game industry, who have dedicated their lives to art. We have walked your path and know all the struggles young talents go through and we are here to guide and help you start your career path.
We have created a well-structured program with one goal - to show you all of the possibilities a game studio has to offer. We will give you all the information you need and a piece to start your professional portfolio with!
We have been practicing for years now, art is our passion, our lives. We have experience creating game projects, teaching and going
The programs include: Roles in a game studio, Process of creating a game project, Game Design Fundamentals, 2D Concept Art, 3D intro, Animation Fundamentals, Bonus: Manga + tutorials in Adobe Photoshop, Blender, Krita, ClipStudioPaint.
Threads of Insanity
Worked during the second year of Arc Academy's 2-year program. Worked as concept artists as well as a part of the animation team. The co-founders were the cinematic leads for the game project. Gabriela Doytchinova was responsible fot the editing of the same cinematic.

In Little Steps
This is a project currently in development. The founders take the roles of: Producer, Game design lead and Art director.
Projects we have worked on
Saviours of Axabras
Worked during the second year of Arc Academy's 2-year program. Helped pick and develop a part of the UI elements used in the game.


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